Sunday, July 30, 2006

Evacuate? In our moment of triumph?

Well, the bell has rung for Round 1 of The Pod People vs Hakkar. We're bloody, exhausted, and somewhat dismayed by the complexity of this fight, but these were merely the opening shots in what will prove to be an ongoing war. The frustration kicks in when we look at the fact that we are going to be splitting our attentions between Zul'Gurub, Molten Core, and the Ruins of Ahn'Qiraj, depending on the way the raid calendars break down. Our primary concern will continue to be ZG, with scheduled field trips elsewhere to complete Perfect Poison, etc for folks. (All things considered, however, it's a great problem to have, as we have enough people to do this stuff). Bat, Snake and Spider are officially farm status now, so I'm hoping that our upcoming Rumble in the Jungle evenings will be spent taking Tiger and Panther to the cleaners, that way we can potentially wax all five Aspects and Bloodlord across 2 evenings, and free another dedicated night to Hakkar on a regular basis.

In a technical sense, it could be said that we got pwned by that serpentine bastage, but the tale of the tape has more to do with the learning curve and what we were able to discern about the fight. Were this fight to have gone easily, I have to be honest and say that part of me would have likely been disappointed. (There's another part of me that would've rolled on the loot and grin like the cat the ate the canary, but that's a whole other issue). The emotional journey of systematically executing the five Aspect bosses and then clawing our way to the top of that pyramid has been unbelievably fulfilling, though taxing at times. Having spent a significant amount of time on the fight itself, and watching the rhythm develop among the raid leaders, it was encouraging to see more and more of his health drop in the process. There's a wealth of resources out on the web by the various "experts" but there's little in the world like being able to visualize what's actually going on in the battle as you read some pundit's account: "OMG this fight is so e-z. Get poisoned, and let it kill him, kk?"

/wrist

The other thing to keep in mind is that the bulk of things written about any/all ZG encounters is that they were written by folks in hardcore raiding guilds that have already run the Molten Core gauntlet and have the place on farm status. As you might imagine, this is a considerable advantage, as most folks that have been there-done that in MC wear more purple than Prince. Never ones to make excuses, TPP understand collectively that we have chosen the road less traveled in our endgame raid progression. Yes, folks are usually getting in front of Hakkar wearing mostly Tier 1 armor, but when it comes down to a simple issue of numbers and age of the guild, I hate to tell people, but 20 comes before 40. We had arrived at a place in the history of the guild where a number of us were willing to flip the switch on making our Pods our mains, and had decided that if we were going to see MC then it would be in this guild, or not at all. It's that level of dedication that keeps me coming back. Arithmetically, we were able to get together 20 people for a raid far faster than we were on a 40 man, so that's what we did.

In many respects, I have heard tell that some of the boss fights in ZG are tougher and more complicated than a number of MC encounters. (This is the impetus for many of the Pods that have experienced MC on Whisperwind and elsewhere to beg for us to take the fiery plunge and at least dabble in there, which we will be doing for the first time on Aug. 4 :D) Should this be true, then that tells us 2 things:
  1. We will be that better geared for future incursions into ZG as we are able to begin the process of chewing up and spitting out Lucifron and Magmadar on our MC nights.
  2. If it is true that MC is easier than ZG, and also that most of the guilds that get Hakkar on farm status have already had their pick of the MC gift shop's offerings, the the fact that The Pod People were standing in front of Hakkar and wore that bastard down to 21% without those same gearing advantages means that we are OMGWTF 1337.
Our kung fu is strong. And it only gets stronger.

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